Borderlands 2 Game Editor Mac
This page details the steps necessary to hex-edit your Borderlands 2/TPS game to allow mods, and enable the console so that you can actually execute them.
- Part 1: Console Access
- Part 2: Patching Game
- Patching Methods
- For Windows
- Patching Methods
- Part 3: File Execution
May 06, 2019 Borderlands 2 Mac requirements. It’s better to be safe than sorry and always make sure your machine meets the minimum system requirements. Otherwise, the developer won’t be able to help you if you run into problems. Nov 21, 2012 I own the Borderlands 2 PC version and now installed the Mac edition as well. Where does the Mac version store the save game files or how can I transfer my PC saves to the version for Steam for Mac? Mar 06, 2020 Where to Find Borderlands 2 Saves. Below, we’re going to show you the Save Game Location for Borderlands 2 on Windows and Mac. Windows Save Location. If you’re playing Borderlands 2 on a Windows operating system, the save files are simple enough to find. Unlike other games, they aren’t inside the Steam Directory.
BLCMM is the latest community tool to manage mods and enable these features. For 99% of people, BLCMM will do just about everything detailed on this page, and it's all you need to install in order to start using BL2/TPS mods. You'll want to be using BLCMM to manage your mods anyway, so we would highly recommend just using that. If you don't want to use BLCMM, or install Java, though, this page should detail the steps needed to do this all by hand.
When BLCMM starts for the first time, it will give you a window with the option to hex-edit your game executable (which will allow mods to be run), and set a hotkey with which to open the console (so that you can actually execute the patches). Once BLCMM is running, that screen will be avialable again with even more options, at Tools -> Setup game files for mods
. Most of the extra options are performance tweaks which it makes to your INI files, but for Windows users, there will also be an experimental auto-patch-execute which can be installed, courtesy c0dyc0de.
You can also use that Tools -> Setup game files for mods
menu to revert any of those changes, to bring Borderlands 2/TPS to their pre-modding states.
Everything which follows shouldn't actually be necessary, but in case you're curious about the older versions, or want to try your hand at doing things manually, it'll remain on this page for now.
Shadow's Tutorial:
This part is automated by the BLCMM
Enabling the Console
The console can be enabled in the willowinput.ini
in:
documents/my games/'X'/willowgame/config/
for Windows.library/application support/'X'/willowgame/config/
for Mac.~/.local/share/aspyr-media/'X'/willowgame/config/
for Linux.
The 'X' must be replaced by either borderlands 2
or borderlands the pre-sequel
, depending on which game you want to work on.
Once you find the file, use a text editor to access its contents.
- Use
Edit>Find
orCtrl
+F
orCmd
+F
and find[Engine.Console]
. - Under this, you will see
ConsoleKey=
andTypeKey=
.
You can set these keys to any key of your choosing, however it's best to do ConsoleKey=Tilde
and TypeKey=Backslash
, since these keys are generally not used for anything else.
On the QWERTY (Standard) Keyboard Tilde
is the key left of 1
and above TAB
, Backlash
is the key above Enter
, below 'Return' and right of }]
.
Once you've set the keys, while in-game pressing the ConsoleKey
will open the console with a log at the top of the screen, and pressing the TypeKey
will open the console with just a command line at the bottom of the screen.
Uses and Limitations
Here is a list of Console Commands
At this point, the console can be used in a very limited way. Here are some of the commands that can be used:
Shot
TiledShot
Stat FPS
ToggleHud
Quit
If you try to use a command that doesn't exist, or a command you don't have access to, it will simply type into the game chat instead of running them.
From this moment on, BORDERLANDSGAME
will be used to represent the directory of your game files
(either Borderlands 2
or borderlandspresequel
)
To access BORDERLANDSGAME
:
- Go to your Steam Library
- Right-Click on the game
- Click Properties at the bottom of the list
- Go to the Local Files tab
- Click Browse Local Files
Patching Methods
All of these methods involve changing the non-writable memory of the game's executable so that the console is unrestricted. They all use different methods to change specific values, some can work while the game is running temporarily, others work by editing the executable itself.
Cross-Platform: BLCMM
As mentioned at the top, BLCMM can do this easily on its own. Click on the link for installation instructions!
For Windows
Hex Editing
This method uses a hex editor to permanently edit the executable so that the console is fully unlocked.
Should work for all platforms, you may need a different hex editor if on non-windows.
- Go to
BORDERLANDSGAME/Binaries/Win32
. - BACK UP
Borderlands2.exe
orBorderlandsPreSequel.exe
. - Install a Hex Editor.
- Open
Borderlands2.exe
orBorderlandsPreSequel.exe
in the Hex Editor. - Click the dropdown menu
Search
and go toReplace
(Or useCtrl
+R
) - Set it to
Hex Values
. - Replace
83 C4 0C 85 C0 75 1A 6A
with83 C4 0C 85 FF 75 1A 6A
. - Replace
73 00 61 00 79 00
with00 00 00 00 00 00
. - Save changes.
Hex Multitool
This method uses c0dycode's Hex Multitool
Does basically the same as the UCP Filter Tool but doesn't offer any mod organizing.
Also has some additional patches like maximum currency, level and turning off sanity checks.
Run the Multiool executable, select your Borderlands2.exe
and/or BorderlandsPreSequel.exe
, select your prefered options and click apply.
The Patcher
This method uses the Patcher
Which will automatically hex edit the executable and set your ConsoleKey
(as already done in Part 1)
Run the Patcher executable and follow any prompts, there should be help information given.
Cheat Engine (Non-Permanent)
If you are on Windows, you can still enable all of the blocked commands using Cheat Engine Scripts.
- Open
UnlockConsole.CT
in Cheat Engine - Once either Borderlands 2 or Borderlands: The Pre-Sequel is running.
- Click the monitor icon in the top left in Cheat Engine
- Select
Borderlands2.exe
orBorderlandsPreSequel.exe
in the process list - Click
Open
- Check
Disable Console Say
andUnlock Set Utility
. - Close Cheat Engine
Borderlands 2 Gibbed Save Editor Xbox 360
This must be repeated every time you use mods, so it is non-permanent.
Dec 07, 2014 Sales for AAA games on Mac don't reflect those numbers at all. It may be as simple as Apple users. Are mostly not gamer. The ones that are have gaming PC or consoles. Or are much more casual gamers. But no the Mac game market is not. Why are games not made for mac free. Mar 11, 2016 Why won’t Apple build a game-worthy Mac? Friday Night Fights By. As much as I’d love to see a high-end games PC equivalent made by Apple — particularly one that could be used for Oculus. Dec 08, 2017 The strength of the competition is an obvious choice as the force that not only killed Mac gaming, but prevented it from ever standing a chance.
Borderlands 2 Game Editor Mac Pro
Downloads for Cheat Engine can be found Here
A download without installer is available for Cheat Engine 6.6
Borderlands 2 Save Editor
Autohotkey (Non-Permanent)
This script is deprecated in favor of the autoexec code available via BLCMM. The autohotkey script will enable developer commands and bypass the sanity check in addition to regularly patching the game. It will also automatically execute the patch file so you don't have to type it. Must be run every time you wish to use patched features or mods.
To use C0dyCode's Autohotkey Script to patch the game:
- Download an appropriate version of the Autohotkey script
- Follow Cody's instructions
For Mac & Linux
The BL2 UHD update has temporarily broken BLCMMs hex-editing. The old method of editing/replacing engine.upk
doesn't work anymore, but Mac can still be patched (not sure about Linux)
On Mac, while on Finder, do the keyboard shortcut 'CTRL/Command + Shift + G' and paste in ~/Library/Application Support/Steam/steamapps/common/Borderlands 2/Borderlands2.app/Contents/MacOS/
. You should see a Unix executable named BL2
. Open this file in your preferred hex-editing tool (ex: Hex Fiend). Search for 73 00 00 00 61 00 00 00 79 00 00 00
using the 'Find' function, and replace the 73, 61, and 79 with 00, then save. BL2 should now be ready to execute mods.
As with Windows, BLCMM is the preferred method for doing this, but you can still use the old methods if you like. Details are available on apocalyptech's page, or via this reddit post.
Exec Command
Place any mods you want to use inside 'BORDERLANDSGAME/Binaries' (more specifically for Mac, Borderlands 2/Contents/GameData/Binaries
)
Launch the game and once you are at the main menu (past any loading screens) run exec FileName
. (including the extension at the end, such as .txt
or .blcm
The extension must also be included (usually .txt
or .blcm
, sometimes there is no extension)
You will need to do this every time you launch the game.